Rene
Technical Director & Lead Developer
Turning systems, gameplay and ideas into something players can experience.
Technical Focus
- Unreal Engine
- C++ & Blueprints
- Gameplay Systems
- UI & Implementation
- Website & Infrastructure
The people behind the ember
Two people. Two disciplines. One shared world.
Yashariel is built through code and shaped through imagination. Rene develops the technical foundation, while Sina defines the creative and visual direction. Every major idea is discussed together until it is both strong in design and realistic to build.
Meet the teamIndependent since 2026
Yashariel has been in development since 2026 and is currently being built by two people with clearly divided responsibilities.
Rene handles the complete technical side of the project, while Sina leads its creative and visual direction. Major decisions are made together, allowing creative ideas and technical implementation to grow as one connected process.
01 / Technical
Technical Director & Lead Developer
Building the systems that turn Yashariel from an idea into a playable world.
I have always been interested in learning new things, and I believe the best way to truly understand something is to build it yourself. Yashariel gives me the chance to turn ideas into a real game where every system works together instead of existing only on paper. I also believe that when someone buys a game, it should genuinely belong to them. Even if the official servers are eventually shut down, Yashariel should remain playable offline or through community-hosted servers. For me, this project is both a technical challenge and a way to show what a very small team can create when it keeps learning, building and moving forward.
02 / Creative
Creative Director & Lead Designer
Giving form, atmosphere and identity to the dark world of Yashariel.
Our workflow is a mix of creativity, structure and constant iteration.
We discuss ideas and define direction together.
Design and technical feasibility are checked.
Prototypes are built, tested and iterated.
Everything gets polished, optimized and aligned.
We learn, improve and keep building forward.
Technical Director & Lead Developer
Turning systems, gameplay and ideas into something players can experience.
Creative Director & Lead Designer
Shaping the world, its characters and the visual identity of Yashariel.
BUILT TOGETHER.
SHAPED BY DIFFERENT STRENGTHS.
One connected process
Our workflow is a mix of creativity, structure and constant iteration.
We discuss ideas and define direction together.
Design and technical feasibility are checked.
Prototypes are built, tested and iterated.
Everything gets polished, optimized and aligned.
We learn, improve and keep building forward.
Technical Director & Lead Developer
Technical development, gameplay systems, Unreal Engine, UI, website and infrastructure.
Creative Director & Lead Designer
Art direction, world design, classes, races, armor, environments, lore and the Art Bible.
Different strengths. One shared direction.
The work continues
Yashariel is currently being created by just two people. Rene is responsible for the complete technical development, while Sina shapes the visual and creative direction of the project. Every system, design and major decision passes directly through the two people building the game.
The team may grow in the future, but only when additional support genuinely strengthens the project and fits its direction. For now, Yashariel remains a small independent production—built carefully, discussed openly and developed one system, one region and one idea at a time.